Martial arts · Upper legs
Front kick
Front kick is an intermediate-level martial arts movement targeting the hip flexors, written in Posecode, a small open-source language that capable language models can use to describe human movement as text. Authored joint targets and reach-IK solves are constrained to Posecode's configured per-axis bounds. Those bounds constrain the visualization, but they do not certify that a complete movement is safe or clinically correct. This page documents a code example; it is not exercise instruction.
▶ Open Front kick in the playground →Movement phases
Phase cues are display-only coaching text. The executable joint and contact directives in the source below determine the animation.
- Chamber0.5s · drive Drive the right knee up to chamber the kick
- Extend0.35s · settle Snap the lower leg out: strike with the ball of the foot
- Re-chamber0.45s · drive Snap the foot back to chamber
- Return0.6s · settle Set the foot back down to a fighting stance
The .posecode source
This is the exact text used by the linked playground animation: phases and joint angles, not 3D transforms.
posecode exercise "Front kick"
rig humanoid
pose start = standing
step "Chamber" 0.5s drive:
hip_right: flex 95
knee_right: flex 90
pin: foot_left floor
cue "Drive the right knee up to chamber the kick"
step "Extend" 0.35s settle:
hip_right: flex 100
knee_right: flex 5
pin: foot_left floor
cue "Snap the lower leg out: strike with the ball of the foot"
step "Re-chamber" 0.45s drive:
hip_right: flex 95
knee_right: flex 90
pin: foot_left floor
cue "Snap the foot back to chamber"
step "Return" 0.6s settle:
hip_right: flex 0
knee_right: flex 0
ground-lock: feet
cue "Set the foot back down to a fighting stance"
repeat 5